Solution:Ontological Engineering is a large-scale representation of abstract concepts such as action, time, physical objects and beliefs would be an example of Ontological engineering.
So A → (iv)
Taxonomy Hierarchy– Taxonomic hierarchy is the process of arranging various organisms into successive levels of the biological classification either in a decreasing or an increasing order from kingdom to species and vice versa.
So B → (i)
Inheretance– An inherected class is called a subclass of its parent class or super class. The term ‘‘inheritance’’ is loosely used for both class-based and prototype-based programming, but in narrow use the term is reserved for class-based programming. (One class inherits from another), with the corresponding technique is prototype based programming being instead called delegation (one object delegates to another.
So (C) → (II)
Probability mode– A probability model is a mathematical representation of a random phenomenon. It is defined by its simple space, events within the simple space and probabilities associated with each event.
D → III.
So option (d) is correct answer.